Buffs

Attack Buff is the main buff that inflicts wounded (severely and slightly) against the enemy.

3 Types:

1) Normal attack done every turn against the 1 enemy march you are targeting.

2) CounterAttack is done against EVERY army attacking you. So if you are being swarmed by 5 marches, all of them will get counter attacked by you.

3) Skill Damage/Attack is the attack based on your “Direct Damage Factor” Skills. These usually go off once your rage has completely filled, or 10% of the time on any given turn (like for Alex). If a buff just says “Attack” like a Rune, it increases all 3 of these.

Defense Buff directly reduces the impact of enemies attack against you; Defense lowers the number of wounded you will have vs all 3 types of attack.

Health Buff is your “life.” Once The enemy attack has been countered by your defense, the amount of Health you have determines how many troops are actually wounded in battle.

- Because Defense Stats are generally much higher than Health, the Defense reach a point of limited return. In general, increase to Health Stats help you more than Defense Stats. Think about that for runes, Talent Trees and equipment.

https://www.youtube.com/watch?v=-ZsW3qIFSnU

Damage and Damage Reduction are calculated AFTER Attack, Defense and Health have all offset each other; thus Damage has the biggest impact on battle results. Similar to Attack, Damage is broken out into different parts:

1) Normal attack Damage/(Reduction) only impacts normal attacks that happen each turn (helpful for more offensive marches)

2) Counter Attack Damage/(Reduction) only impacts Counter Attacks (helpful for more defensive/garrison marches that will be attacked by many marches)

3) Skill Damage/(Reduction) only impacts Skills (Direct Damage Factor).

- Skill Damage should be prioritized with commanders with large Direct Damage Factor Skills (Edward, Guan Yu, YSG, Khan, Minamoto, etc)

- Skill Damage Reduction is great for all commanders since it helps you take less damage from those enemy Commanders Damage

If it just says "Damage" or "Troop's Damage" then it should impact all 3 types of Damage.